Character concept for an exiled ancient Aztec warrior for liking his job just a liiiittle too much
Showing posts with label LoL. Show all posts
Showing posts with label LoL. Show all posts
Tuesday, January 7, 2014
Friday, August 30, 2013
The Eternal Prisoner
Funny thing about this character is that I had actually come up with this idea for a prisoner chain oriented champ before Thresh came out, probably back when I was in high school, but since I did this piece after Thresh came out, I thought it would be cool to mix lore a bit. He's basically an ancient mage that was imprisoned by thresh, and his soul is trapped in the lantern, so while Thresh is fighting in the League he breaks out of his prison to free not only his body, but his soul.
The Eternal Prisoner (AP Mage)
Thresh interactions
Skin: Undying Warrior - Hecarim Interacions?
Passive: every time champion hits an ability 1/x shackles is removed, giving champion ms/defensive stats, shackles will start to chain champion again after x seconds
q - parallel (or triangle?) line skill shot
w - automatically release x shackles
e - after brief delay chains rise from the ground in a circle, snaring enemies inside
r - chains erupt from champion, dealing damage and shackling all enemies in a certain range. enemies caught in the shackle cannot move away from champion past the distance of the original shackle length, during this time champ has reduced move speed
Friday, July 26, 2013
Character Concept (edit: now redesigned)
So here's another LoL concept, here one of my own. I've been having a lot of trouble with my completely original ideas, so I've been looking a lot at different techniques. First thing I did was watch a lot of the art spotlights from Riot (so sad they stopped doing those T.T ) since I figured it would be my ideal place to get a job. From there I came up with a champ concept both for art and actually gameplay! For those LoL players that wanna check it out, just look below.
The Piltover Thief (AD Assassin)
if caitlyn and vi are on the enemy team, champion loses 1 health
katarina interactions (sister)
skin - noxian thief
passive: when having a gun champion does more dmg the higher health the enemey is, dagger does more dmg the lower the enemy is
q - empowered next auto attack (both forms)
w - switch offhand weapon (can be cast while disabled)
passive: grapling gun - ranged auto attacks (defensive stats? lower ad?)
passive: second dagger - gains bonus ad/armor pen
e - gun: fires grapling gun pulling towards enemy minion or champion
- dagger: does aoe damage around champion, does more damage the less targets it hits
r - throws a smoke bomb in an area, briefly blinding and silencing targets inside while increasing movement speed dramatically
League of Legends, Piltover, Caitlyn, Vi, Katarina all belong to Riot Games, this piece and this character belongs to me
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